Coming Soon! Prisoner Omega

We have a brand new adventure for S.M.A.S.H. is due for imminent release. This 34-page adventure sees the PCs teleported into a death-trapped prison where they have to play through the deadly games of the supervillain, Enigma.

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Itch.io Store Now Open

Just a very quick post to say that we now have an Itch.io webstore in addition to our DriveThruRPG one. You can get to it at this address: https://blackorifice.itch.io/

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Secret Project Revealed

Previously, I have mentioned how Nigel and I have been working on a secret project that we weren't able to announce yet. That's because it was a licensed product, so we had to wait for approval, but now we've been approved, so we can reveal that we will be producing a rules supplement for one of our favourite games, When the Moon Hangs Low.

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SMASH Design Blog

With S.M.A.S.H. on the horizon, I thought it would be a good idea to post a bit of a design blog on the game to provide some details as to how it works and what the design principles and inspiration is for the game.

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It's been a while...

Wow! How long has it been since I last posted here? Too long, for sure. The reason: I've been very busy, both with the day-to-day and with gaming stuff, both writing and designing and taking part in tournaments and hosting a podcast for my favourite miniatures game, Godtear.

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Arcane Virtuosos Available Now!

I have just released Arcane Virtuosos, a fantastic new character supplement for Newtonium Engine. Inside you will find a ton of new options, focusing on but not exclusive to, the Arcanist archetype. It includes new sub-archetypes, talents, rituals and skill uses for characters of a magical persuasion.

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#TeamYellow (part 2)

When I first put Team Yellow together there was only three maelstroms available, so there was no choices to make beyond choosing to take all maelstrom champions. Now we have six to pick from, and it makes for an interesting dilemma. That's more than both Shapers and Guardians and equal with Slayers, and looking at the team icons on the top left of the ultimate card, there's only the "cave" team that is yet to gain a maelstrom.

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#TeamYellow in Godtear

To take a break from writing and promoting my roleplaying games, last weekend I attended a tournament for Steamforged Games' Godtear with my good friend Elliot (check out his blog here). We ended up 4th and 3rd respectively, and Ell won best painted, so a decent showing for a first event.

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Age of Steel Review

I've been thinking about writing some reviews of other people's games for a while now and have been a little nervous as to how to approach the subject and any potential biases I may have, given that I am also a publisher myself. However, I am a big believer in the solidarity of small publishers and think we should be doing more to signal-boost each other's work.

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